
They also contain homes that you visit containing characters who give you items or information about the plot. On the other hand, there’s more stages here. That’s a bit disappointing, because the levels feel a bit less imaginative than before. In Pocky & Rocky 2, however, if it starts in a volcano, it’s guaranteed to end in a volcano. Pocky & Rocky were largely situational sprints to the end, where a level could start out on a mountain pass and end on an airship. The levels themselves have changed quite a bit in terms of composition.
SNES POCKY AND ROCKY 2 UPGRADE
Rather than two paths to weapon upgrades, there’s only one, which at least alleviates those moments where you pick up the wrong upgrade and completely downgrade your firepower. Health is now tracked by the clothes you wear, going from armor to your skivvies. You can spend these in shops to buy upgrades. However, there has been some changes to the overall flow of the game.Ĭurrency has been added in the form of gold coins, or koban. You still spend most of your time tearing through various yokai and obake by rapidly hurling ofuda cards at them. Pocky & Rocky 2 retains the series’ trademark run-and-gun sensibilities. If you don’t even have a friend, you still get a CPU controlled buddy, which just goes to show how little the game thinks of your human companion. This kills the player, putting them in time out until they recharge, so, yeah, player 2 is a complete tool. Each one also has a different special attack, which is performed by having Pocky hurl the secondary character at her target. As you explore the levels, more become available, so your friends aren’t left completely cold. On the other hand, player 2 has a wide variety of characters to choose from, each with a different set of skills and weaponry. It’s not as bad as forcing someone to play Tails in a Sonic game, but some people may feel insulted in that role. They can’t pick up upgrades or other items, nor do they have the ability to sweep away projectiles and enemies like Pocky can. They are, most notably, unable to fully die. This time around, however, player 2 takes the role of more of an accessory. They took damage, grabbed upgrades, and rationed their super-powers just like player 1. Formerly, player 2 was restricted to working as Rocky and was placed on an even playing field. This marks the game’s most substantial deviation form the previous title. This time around, she’s assisted by more than just the other titular character, Rocky, but also a growing cast of side characters including a ninja, a mole, and a scarecrow. Series’ hero and Shinto shrine maiden, Pocky, jumps into action.

Princess Luna, the moon princess, has been captured by the evil Dynagon, who is attempting to force her to marry him. Names have been changed to appeal better to a western audience, but the story is largely the same. Once again, Pocky & Rocky 2 is an extremely Japanese game that draws on the culture’s sounds, folklore, and imagery.

There are still some pretty solid boss battles here. What’s offered is a bit of a mix, and the game’s value will shift greatly based on player preferences.

Again developed by Natsume (though a mostly different team), the sequel actually makes a lot of substantial changes to Pocky & Rocky’s run-and-gun formula. Pocky & Rocky 2 was released roughly two years after the first. That’s when I learned there was a sequel that I completely missed out on. It stuck in my mind for years until I was old enough to drive and buy insurance, so I looked it up to reconnect with it. I probably would have been 6 or 7 during the time I rented it and played it with my mom.
